A workflow where you set any three of four in/out points across source and timeline, and the editor calculates the fourth.
Three-point editing is the core method for placing a clip precisely. An edit has four possible marks: source in, source out, timeline in, and timeline out. You set any three and the software derives the fourth from the known duration. For example, mark a source in and out plus a timeline in, and the clip lands at that timeline point with its exact chosen length. Or mark a timeline in and out plus a single source in, and the system back-times the footage to fill that gap. Editors use this to drop interview answers into specific slots, fill a music section with exactly enough B-roll, or backtime an action to hit a beat. Mastering three-point editing makes assembling a cut fast and frame-accurate rather than approximate.
Studio432 edits concert footage, music videos, gaming content, vlogs and short-form for creators worldwide. Send the footage, get a quote by email.
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